Packt Publishing – Mastering Unreal Engine 4.x Game Development

Packt Publishing – Mastering Unreal Engine 4.x Game Development
English | Size: 703.1MB
Category: CBTs


Learn everything from setting up a new C++ Project to Basic Physics and Ray casting
Learn to build high standard games in Unreal Engine 4.x
Master the aspects of game development in Unreal Engine 4.x

A practical tutorial that shows real world solutions to create complex stunning games with amazing graphics powered by Unreal Engine 4.x The primary idea of this video is to help you create your own high standard game with Unreal Engine 4.x This course will be particularly useful for developers who have a basic understanding of Unreal Engine 4.x using blueprints, have a basic understanding of C++ and a good understanding of basic Computer Science concepts such as: Control Structures (if, while, for, switch, etc), Object Oriented Programming and Data Structures (Arrays, Queues, Maps, etc). [Read more…]

Unreal Engine [4.15] – Impromptu Procedural Ladders

Unreal Engine [4.15] – Impromptu Procedural Ladders
English | Size: 114.4MB
Category: Tutorial


A highly flexible procedural ladder blueprint which lets you create detailed ladders of any length and proportions in seconds, simplifying the normally tedious and inefficient task of creating bespoke ladders to fit spaces in your levels. Creating a ladder of the perfect height, width and depth is as easy as clicking and dragging. A huge time saver for any game with ladders in it.
[Read more…]

Unreal Engine [4.15] – Advanced Space Shader

Unreal Engine [4.15] – Advanced Space Shader
English | Size: 391.1MB
Category: Tutorial


Create beautiful procedural planets, suns and spacespheres. With over 95 parametric controls for planetoids, solar bodies and space sphere backgrounds you will never run out of variety. Tweak celestial bodies exactly to your liking and recreate everything from realistic to low poly worlds. Then hit play and watch them orbit in a perfectly balanced system.
Submission and support thread, plus development log: forums.unrealengine.com/showthread.php?132379-Advanced-Space-Shader [Read more…]

Packt Publishing – Unreal Engine 4.x Projects

Packt Publishing – Unreal Engine 4.x Projects
English | Size: 2.4GB
Category: Tutorial


If you want to do more with Unreal Engine 4 and dive deep into the amazing capabilities that it has to offer, then this video is the right choice for you. In this video, you will learn how to create 2 different Unreal Engine 4 games. [Read more…]

Lynda – Unreal Engine Motion Graphics Techniques

Lynda – Unreal Engine Motion Graphics Techniques
English | Size: 7.4GB
Category:Tutorial


Expand your motion graphics skillset by learning how to prepare and import assets into the video game engine Unreal Engine 4 (UE4). In this course, Scott Pagano demonstrates techniques to help you get the most out of UE4 for motion graphics projects. Scott shows you processes to design and build animated assets that will translate with ease from Maya or Cinema 4D into UE4. He explains how to prepare and export animated geometry using blendshapes and rigs. He also explains how to export Alembic files for import into the Unreal Editor. The instructions he provides are designed to help you gain a solid grasp of effective workflows so you will be able to create dynamic, animated content while harnessing the power of real-time rendering. [Read more…]

[Unreal Engine] Generic Shooter – 4.10

[Unreal Engine] Generic Shooter – 4.10
English | Size: 200.5MB
Category: Tutorial


This 100% Blueprint project is the quickest and easiest way to rapidly put together and iterate on a multiplayer first or third person shooter game.
You can view live development of this project at www.twitch.tv/awesomeallar
[Read more…]

Digital Tutors Animating a Short Film in Maya and Unreal Engine

Digital Tutors Animating a Short Film in Maya and Unreal Engine

English | Size: 1.67 GB (1,797,254,166 Bytes)
Category: Tutorial

Throughout these lessons, we’ll learn how to make Unreal Engine work as a viable render engine for an animated short film we’ll create in Maya. Preparing animation and assets for use in a real-time engine take a different workflow than one might be used to working in a normal render engine like mental ray. It comes with it’s own set of challenges and things to work around, but ultimately the ability to render and in real-time makes any of these issues worth it. Particularly if you don’t have access to a render farm, Unreal Engine can become an invaluable tool by letting you create fantastic visuals with relatively modest hardware.
[Read more…]

Digital Tutors Introduction to Blueprint in Unreal Engine

Digital Tutors Introduction to Blueprint in Unreal Engine
English | Size: 534.46 MB (560,427,008 bytes )
Category: Tutorial


In this series of tutorials we’ll learn the basics of creating interactivity in Unreal Engine 4 without writing a single line of code. We’ll start off by learning about the Blueprint Editor interface and what blueprints can do for us. After that, we’ll learn the basics by creating a simple Level Blueprint where we’ll learn how to interact with objects in a specific level.
[Read more…]

Digital Tutors Game Asset Production Pipeline in Unreal Engine

Digital Tutors Game Asset Production Pipeline in Unreal Engine
English | Size: 995.56 MB (1,043,916,800 bytes )
Category: Tutorial


In this series of tutorials we will discuss the pipeline for creating a static mesh game asset for Unreal Engine 4. We’ll start out by discussing some general set up tips you should take note of before creating content for Unreal Engine 4.

Website – Digital Tutors
Teacher – Joshua Kinney
Game Asset Production Pipeline in Unreal Engine [18 MP4, 1 Exercise Zip, 1 TXT]
[Read more…]

Pluralsight – Animating a Short Film in Maya and Unreal Engine

Pluralsight – Animating a Short Film in Maya and Unreal Engine
English | Size: 1.6GB
Category: CBTs


Throughout these lessons, we’ll learn how to make Unreal Engine work as a viable render engine for an animated short film we’ll create in Maya. Preparing animation and assets for use in a real-time engine takes a different workflow than one might be used to working with in a normal render engine like Mental Ray. It comes with it’s own set of challenges and things to work around, but ultimately the ability to render in real-time makes any of these issues worth it. Unreal Engine can become an invaluable tool, particularly if you don’t have access to a render farm, by letting you create fantastic visuals with relatively modest hardware. [Read more…]