GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS

GNOMON MULTI PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS
English | Size: 548 MB
Category: CBTs


In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.
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Digital Tutors – Rendering RealFlow Meshes in Maya

Digital Tutors – Rendering RealFlow Meshes in Maya
English | Size: 365 MB
Category: Tutorial


In this course we will learn how to use a variety of lighting and shading tools in mental ray to simulate the appearance of realistic liquid materials. In this series of lessons, we will guide you through the process of using mental ray to realistically render RealFlow geometry within Maya. We will begin this process by learning how to import your mesh sequences from RealFlow into Maya and placing primary illumination sources. From there we will use the mental ray Architectural Materials to create realistic, refractive liquid, and discuss some very important settings to be aware of when using these shaders. Finally, we will create refractive caustic patterns that can add a high level of realism to the final render. Getting the proper look for your final renders will require a lot of troubleshooting and adjustments of many different attributes. Through these lessons, we will address many of these common problems that you will run into and how they can be resolved, allowing you to achieve the desired result in a much sorter amount of time. [Read more…]

Pluralsight – Lighting and Rendering with V-Ray for Revit

Pluralsight – Lighting and Rendering with V-Ray for Revit
English | Size: 2.4GB
Category: CBTs


Learn how to culminate a finished perspective rendering that will be ready for printing on a poster size board. In this course, Lighting and Rendering with V-Ray for Revit, you’ll learn how to create architectural renderings using V-Ray for Revit. First, you’ll discover various architectural materials, such as glass, wood, metal, drywall, marble, and etc. Next, you’ll explore how to build up the lighting in a Revit model using V-Ray lights and HDRI lighting techniques. Finally, you’ll learn rendering settings in depth. By the end of this course, you’ll be able to confidently integrate V-Ray into your Revit rendering workflow. Software required: Revit, V-Ray. [Read more…]

Pluralsight – NUKE Rendering

Pluralsight – NUKE Rendering
English | Size: 2.6GB
Category: Tutorial


Get the confidence you need to be able to render easily in NUKE. In this course, NUKE Rendering, you’ll learn everything about rendering in NUKE. First, you’ll go from the basics on how to render your comp, to advanced information on color space management. Next, you’ll go through Look Up tables, color spaces, file formats, variables, and expressions to setup your renders. Finally, you’ll discover every aspect of the Write Node. By the end of this course, you’ll be really confident about all the facets of rendering in NUKE. Software required: NUKE. [Read more…]

Pluralsight – Exterior Rendering Strategies with V-Ray and 3ds Max

Pluralsight – Exterior Rendering Strategies with V-Ray and 3ds Max
English | Size: 550.8MB
Category: Tutorial


When it comes to architectural visualization, making an exterior render is always a challenging task. There are many things going on at once, and many light sources can result in great render times. All of that can be really hard to manage. In this course, Exterior Rendering Strategies with V-Ray and 3ds Max, you’ll learn the methods and best strategies for successfully rendering exteriors in order to have a realistic scene, with the best time management as possible.
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Softimage Production Series – Rendering in XSI

Softimage Production Series – Rendering in XSI
English | Size: 1.1 GB
Category: Tutorial


Understanding the render tree and render passes is vital to achieving quality renders in XSI. This DVD covers everything there is to know about them.

The first section introduces the render tree and teaches you how to extract position, rotation and UV information from your models. Render tree techniques are thoroughly discussed with topics such as creating a wipe mask, applying UV perturbation, using weight maps to control displacement maps, baking lighting information to color at vertices and altering rendering based on raytracing state.
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Digital Tutors – Maya Rendering Node Reference Library General Utilities

Digital Tutors – Maya Rendering Node Reference Library: General Utilities
English | Size: 609 MB
Category: Tutorial


In this course we will discuss Maya’s General Utility Hypershade nodes
We will be discussing topics such as using the bump 2D and bump 3D nodes in order to create bump-mapping effects, using the condition node to create dynamically-changing shading networks, using the array mapper node to shade particles, using the sampler info node to create complex shading effects, just to name a few of the nodes we’ll be exploring.
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Digital Tutor -Maya Rendering Nodes Reference Library 3D Textures

Digital Tutor-Maya Rendering Nodes Reference Library 3D Textures
English | Size: 337 MB
Category: Tutorial


Each video in this course is a self-contained lesson centering on one of Maya’s Hypershade nodes. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. Over the course of these lessons, we’ll discuss all of the attributes found in each of Maya’s material types, we’ll take a detailed look at each of Maya’s 2d and 3d texture types, we’ll explore the various general utility and color utility nodes found in Maya as well as many more of the nearly 100 maya rendering nodes found in the hypershade. [Read more…]

Digital Tutor-Maya Rendering Nodes Reference Library 2D Textures

DT-Maya Rendering Nodes Reference Library 2D Textures
English | Size: 298 MB
Category: Tutorial


In this series of lessons we will take an in-depth look at each of Maya’s 2D texture nodes
Topics include importing images and image sequences using the File node, understanding the attributes found in the Fractal texture node, creating animated textures using the Movie node, and much more. [Read more…]

Pluralsight – Rendering a RealFlow Ocean in Maya

Pluralsight – Rendering a RealFlow Ocean in Maya
English | Size: 758.2MB
Category: Tutorial


Learn how to render a RealFlow ocean in Maya for your next project. In this course, Rendering a RealFlow Ocean in Maya, you’ll take an ocean scene from start to finish in a production environment. First, you’ll discover simulation in Realflow, displacement, splash and foam, and rendering in Maya. Next, you’ll explore the RealFlow RenderKit, mental ray, and Arnold in Maya 2016 and 2107. Then, you’ll go through some frequent problems that arise when doing FX in production that will require you to solve and have a workaround.
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