Pluralsight – Studio Lighting Techniques with Maya and Arnold

Pluralsight – Studio Lighting Techniques with Maya and Arnold
English | Size: 2.7GB
Category: CBTs


Understanding real world studio lighting techniques is an invaluable help in creating realistic and well designed CG renders. Knowing classic lighting setups provides a solid foundation for a wide variety of scenes. This course, Studio Lighting Techniques with Maya and Arnold, will demonstrate studio lighting techniques and how to render scenes as if shot in a studio. First, you’ll learn all about real world lights and lighting setups. Next, using Maya 2017 and Arnold, you’ll go through a number of examples exploring both the creative methodology and technical details [Read more…]

Pluralsight – Studio Lighting Techniques with Maya and Arnold

Pluralsight – Studio Lighting Techniques with Maya and Arnold
English | Size: 2.7GB
Category: Tutorial


Understanding real world studio lighting techniques is an invaluable help in creating realistic and well designed CG renders. Knowing classic lighting setups provides a solid foundation for a wide variety of scenes. This course, Studio Lighting Techniques with Maya and Arnold, will demonstrate studio lighting techniques and how to render scenes as if shot in a studio.
[Read more…]

Digital Tutors – Rendering RealFlow Meshes in Maya

Digital Tutors – Rendering RealFlow Meshes in Maya
English | Size: 365 MB
Category: Tutorial


In this course we will learn how to use a variety of lighting and shading tools in mental ray to simulate the appearance of realistic liquid materials. In this series of lessons, we will guide you through the process of using mental ray to realistically render RealFlow geometry within Maya. We will begin this process by learning how to import your mesh sequences from RealFlow into Maya and placing primary illumination sources. From there we will use the mental ray Architectural Materials to create realistic, refractive liquid, and discuss some very important settings to be aware of when using these shaders. Finally, we will create refractive caustic patterns that can add a high level of realism to the final render. Getting the proper look for your final renders will require a lot of troubleshooting and adjustments of many different attributes. Through these lessons, we will address many of these common problems that you will run into and how they can be resolved, allowing you to achieve the desired result in a much sorter amount of time. [Read more…]

3DMotive – Intro to Maya 2017 Volume 5

3DMotive – Intro to Maya 2017 Volume 5
English | Size: 862.6MB
Category: Tutorial


In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different aspects of Maya’s organizational tools. For the modelling pipeline, we will be covering polygonal modeling, texturing, and UV mapping as we get our feet wet with some of these introductory-level tools. Next, we will dive right into some of the tech art and animation tools as we discuss various topics related to both character rigging and animation. And to put a final touch on the basics, we will then give an overview on the rendering within Maya.
[Read more…]

Maya VFX Tutorials from Modernmayhem

Maya VFX Tutorials from Modernmayhem
English | Size: 1.57 GB
Category: Tutorial


Basic Particle Expressionh
Fluid Sprits
FluidFX
Makeing of Tornado
nClothGlassShatter

I have collected an invaluable archive of film VFX techniques and industry secrets for you on this site. This is a product of over 5 years in the field and growing. Learning from some of the best in the industry along the way. My field is film effects and lighting but I specialise in particle effects in maya, so my site will mainly reflect that. But I want to cover alot of other important material here too, including nCloth, FluidFX, mel scripting, renderman and image based lighting (IBL). [Read more…]

Udemy – Maya 2017 – Create realistic images using Arnold renderer

Udemy – Maya 2017 – Create realistic images using Arnold renderer
English | Size: 791.3MB
Category: Tutorial


Autodesk Maya 2017 now comes with the industry standard Arnold renderer. Arnold is used by many visual effects and animations studios to produce stunning imagery for films and TV.
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Udemy – Learn to Model a Cartoon Car in Maya

Udemy – Learn to Model a Cartoon Car in Maya
English | Size: 2.1GB
Category: Tutorial


This course is for anyone who is looking to learn low poly 3d modeling techniques which are perfect for video game asset creation. Your imagination is the limit! Gain the ability to quickly create assets which will work with any popular game engine including Unity 3D and Unreal.
[Read more…]

Pluralsight – Maya Dynamics nParticles and Expressions

Pluralsight – Maya Dynamics: nParticles and Expressions
English | Size: 2.4GB
Category: Tutorial


Have you ever wish to create effects of rain-dripping, smoke and dust, sand particle, and destruction of object through simulation in Maya? If so, this is the perfect course for you. In this course, Maya Dynamics: nParticles and Expressions, you’ll learn nParticles and expressions for various effects and no prior knowledge is required. First, you’ll discover how to block out particle emitters, nParticles, and external fields. Next, you’ll learn the MEL expressions to modify and customize the nParticle and also able to create your own expressions and additional particle attributes.
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Pluralsight – Maya Dynamics BOSS Ocean Simulations

Pluralsight – Maya Dynamics BOSS Ocean Simulations
English | Size: 1.4GB
Category: Tutorial


Creating CGI oceans is becoming far more accessible and easier with every release of Maya. In this course, Maya Dynamics: BOSS Ocean Simulations, you’ll learn how to create realistic ocean surfaces with spectral waves, ripples, and wakes. First, you’ll be introduced to how the BOSS system works. Next, you’ll explore all of the ins and outs of the spectral wave solvers. Then, you’ll discover how to layer multiple solvers together. Finally, you’ll learn how to export your ocean simulation in several formats and how to create an ocean shader and render in Arnold in Maya 2017.
[Read more…]

3DMotive – Intro to Maya 2017 Volume 4

3DMotive – Intro to Maya 2017 Volume 4
English | Size: 1.4GB
Category: Tutorial


In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different aspects of Maya’s organizational tools. For the modelling pipeline, we will be covering polygonal modeling, texturing, and UV mapping as we get our feet wet with some of these introductory-level tools. Next, we will dive right into some of the tech art and animation tools as we discuss various topics related to both character rigging and animation. And to put a final touch on the basics, we will then give an overview on the rendering within Maya.
[Read more…]