Lynda – Maya: Rendering with Arnold

Lynda – Maya: Rendering with Arnold
English | Size: 788.4MB
Category: Tutorial

Arnold is the new high-quality rendering engine in Maya 2017. Realistic rendering in Maya is easier than ever with this brute force Monte Carlo ray tracer. Arnold’s physically based rendering accurately simulates light in the real world, but allows breaking physical laws to achieve artistic styles. This course is an overview of Arnold’s core features for lighting, materials, and rendering in Maya.
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Pluralsight – Exploring Animation Principles in Maya Staging

Pluralsight – Exploring Animation Principles in Maya Staging
English | Size: 169.8MB
Category: Tutorial


In this collection of lessons, we will learn about the animation principle of Staging. What is Staging? How can it be used to improve the quality of your animations? We will answer these questions as we cover tips and techniques for using this principle to make sure your animations are presented in the clearest way. By the end of this course, you will have a deeper understanding of the principle of Staging, which will help add more entertainment to your work. Software required: Maya 2011 and up. [Read more…]

Digital Tutors – Modeling Hard Surfaces with NURBS in maya

Digital Tutors – Modeling Hard Surfaces with NURBS in maya
English | Size:173 MB
Category: Tutorial


NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we will explore hard-surface modeling by using a variety of NURBS tools and techniques in Maya to build a skateboard. We’ll go over tools like lofting, fillets, and using the CV curve tool and, by the end of this project, you’ll have a taste of the NURBS building process and be able to use these tools to start building your own models. [Read more…]

Pluralsight – Maya and Fume FX Dust in Production

Pluralsight – Maya and Fume FX Dust in Production
English | Size: 351.3MB
Category: Tutorial


There are many different techniques available to simulate feature quality dust. In this course, Maya and Fume FX Dust in Production, you will simulate all sorts of dust from a car crash in a production shot. First, you will learn how to automate dust emission using the SOuP plugin. Next, you’ll learn classic particle and surface emission methods. Finally, you’ll learn how to use effectors to automate dust emission in FumeFX, and render it all in Arnold with the most flexibility for compositing. When you’re finished with this course, you will have the skills and knowledge of and FX Artist to create feature quality dust simulations in production. [Read more…]

Pluralsight – Maya Animation Fundamentals

Pluralsight – Maya Animation Fundamentals
English | Size: 962.0MB
Category: Tutorial


Knowing basic animation techniques isn’t always enough to have the ability to create professional looking animations. Often times you’ll need to dive deeper into specific toolsets in order to help elevate your work to the next level. In this course, Maya Animation Fundamentals, you’ll learn all about the animation tools within Maya 2017. First, you’ll learn about the playback controls and time slider. [Read more…]

Pluralsight – Maya nParticle Fundamentals

Pluralsight – Maya nParticle Fundamentals
English | Size:2.7GB
Category:Tutorial


The nParticle System is an easy to use simulation system that can prove to be a very valuable asset to you. This course, Maya nParticle Fundamentals, will introduce you to the basic functions and tools you’ll find when working within the nParticles toolset. First, you’ll learn about working with Emitters, Particle Nodes, Fields, Colliders, and the Nucleus Solver. Next, you’ll explore multiple particle types including point, ball, cloud, and water particles. Multiple rendering methods will be discussed including using Arnold and the Maya Hardware Renderer. Finally, after the basics have been covered, you will produce a project to showcase everything you’ve learned about the nParticle pipeline. By the end of this course, you’ll know how to use Maya’s nParticle System to create a huge variety of simulations. Software required: Autodesk Maya 2017. [Read more…]

Pluralsight – Maya Dynamics Bifrost for Small-scale Simulations

Pluralsight – Maya Dynamics: Bifrost for Small-scale Simulations
English | Size: 1.4GB
Category:Tutorial


Though Bifrost is traditionally used for large-scale simulations, you can gain a powerful tool if you adjust this system to suit your needs. In this course, Maya Dynamics: Bifrost for Small Scale Simulations, you will first take a look at how you can work with gravity, liquid density, surface tension, and viscosity to change the typical large-scale behaviors of Bifrost liquids. Next, you will explore how you can change or turn off many of the adaptivities that traditionally make Bifrost a very fast and powerful large-scale simulator, but may cause quality issues with small-scale simulations. You will finish the course out by lighting and rendering out fluid in Arnold in Maya 2017. By the end of this course, you’ll have good foundational knowledge of adapting Bifrost to suit your needs for small-scale simulations. Software required: Autodesk Maya 2017. [Read more…]

Digital Tutors Facial Rigging in Maya

Digital Tutors Facial Rigging in Maya
English | Size: 940 MB
Category:Tutorial


Easily learn sophisticated facial rigging techniques in Maya that provide greater control, efficiency, and realism when animating with over 4.5 hours of project-based training. Perfect for intermediate artists using Maya. Popular highlights include: Creating Intuitive 3D Graphic User Interface; Blend Shapes for Mouth Expressions (Phonemes, Smiles, Frowns, Sneers); Blend Shapes for Eyes (Blink, Brow Raise, Squint); Blend Shapes for Subtleties and Details; Advanced Tongue Set Up with Spline IK and Blend Shapes; Changing Deformation Stack; Sophisticated Jaw Controls; Tuning Weights with Component Editor; Connection Editor; Cluster Setup; Camera Setup for User-Friendly Animation; Constraints; Smooth Binding; Soft Modification / Sculpt Geometry Tool. [Read more…]

3D Palace – Basilisk Maya Modeling Masterclass

3D Palace – Basilisk Maya Modeling Masterclass
English | Size: 2.6GB
Category:3D


3D Palace – Maya Modeling Masterclass – Organic Mastery By Kenny Logan
In this set of lessons you will learn how to create an entire organic dragon model.
The creature is created in low polygon for subdivision and detail modeling. [Read more…]

Digital Tutors Render Passes In Maya 2009-TACTiLE

Digital Tutors Render Passes In Maya 2009-TACTiLE
English | Size: 260 MB
Category:Design


Learn a production workflow to the completely updated Render Pass feature set in Maya 2009. Gain precise control over render outputs and learn time-saving techniques to optimizing the interoperability with Maya and compositing applications such as Toxik. Popular highlights include: Overview of Render Layers; Render Layer Overrides; Material Overrides; Overview of Frame Buffers; Creating Render Passes; Associating Passes with Render Layers; Creating Pass Sets to Organize Render Passes; Building Contribution Maps; Object-centric Contribution Maps; Light-centric Contribution Maps; Rendering Multi-channel EXR Files; Organizing Rendered Passes with Render Tokens; Creating Custom Frame Buffers; Altering Materials’ Frame Buffer Contributions; Using SSS Materials with Passes; Utilizing Render Layers and Render Passes Together; Exporting Compositing Data to Toxik. [Read more…]