[UE4] [4.16] Landscape Auto Material
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Landscape Auto Material is a flexible autopainting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically.
You can paint these and additional landscape layers by hand, or apply masks from World Machine (or any other terrain generator). You don’t need to edit complex shader systems; just link the textures and start making your awesome levels! [Read more…] about [UE4] [4.16] Landscape Auto Material