The Unreal Engine Developer Course – Learn C++ & Make Games

The Unreal Engine Developer Course – Learn C++ & Make Games
English | Size: 54.8GB
Category: Tutorial


What Will I Learn?
Learn C++, the games industry standard language.
Develop strong and transferrable problem solving skills.
Gain an excellent knowledge of modern game development.
Learn how object oriented programming works in practice.
Gain a more fundamental understanding of computer operation.
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A 15 Hour C# 6.0 Course – The Core Language Packt Publishing

A 15 Hour C# 6.0 Course – The Core Language | Packt Publishing
English | Size: 4.24 GB
Category: Tutorial


This comprehensive C# 6.0 course teaches you the core C# language and syntax, in a working Visual Studio environment, line by line! It covers everything from core language constructs through to more advanced language features such as C# Generics, Delegates, and Lambda expressions, and object-oriented programming techniques.
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Pluralsight – Azure Function Triggers Quick Start

Pluralsight – Azure Function Triggers Quick Start
English | Size: 287.98 MB
Category: CBTs


Azure Functions allow you to trigger the execution of code based on a wealth of events. This course will teach you how to create, configure, and test all the essential trigger types.
Serverless computing and Azure Functions enable the easy development and execution of C# code in the cloud. Serverless computing is the next evolution of Platform as a Service (PaaS). In this course, Azure Function Triggers Quick Start, you’ll learn how to create Azure functions that are triggered by a wide variety of inputs. First, you’ll discover how to periodically execute a trigger on a timer. [Read more…]

O’Reilly – Modern C++ Design Patterns

O’Reilly – Modern C++ Design Patterns
English | Size: 288.77 MB
Category: Tutorial


This course provides beginning to intermediate C++ developers with the knowledge required for up-to-date C++ programming. It begins by introducing the concepts of design patterns and idioms, outlining their usefulness, and demonstrating some traditional C++ implementations using pointers and manual memory management.
Next, it covers two developments that changed the way C++ programmers write code: The important new features released in C++ 11 and C++ 14; and the new awareness that functional programming techniques can help create more robust and maintainable code. The course concludes by showing how this new knowledge can be used to write current implementations of several patterns and idioms, including RAII, Observer, and functional operations such as map and filter.
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Beginning C++ Game Programming

Beginning C++ Game Programming
English | Size: 1.95 GB
Category: CBTs


This course offers a fun way to learn modern C++ programming while building exciting 2D games
A beginner-friendly guide offering a fast-paced but engaging approach to game development
Immerse yourself in building a wide variety of desktop games that gradually increase in complexity

This video course is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.
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Csharp Advanced Topics – Take Your Csharp Skills to the Next Level

Csharp Advanced Topics – Take Your Csharp Skills to the Next Level
English | Size: 464.81 MB
Category: Misc Learning


Chances are you’re familiar with the basics of C# and are hungry to learn more. Or you’ve been out of touch with C# for a while and are looking for a quick course as a refresher to get you up to speed with advanced C# constructs. If so, then this course is for you.
In C# Advanced Topics, the third part in Mosh’s best-selling C# series, he walks you through the advanced features of C# that are frequently used in building real-world applications:
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Udemy – Learn to Code in C++ by Developing Your First Game [23th January Update]

Udemy – Learn to Code in C++ by Developing Your First Game [23th January Update]
English | Size: 641.4MB
Category: Tutorial


This course is the beginning of a project that was a runaway success on Kickstarter. Get involved now, and get access to all future content as it’s added. The final course will be over 30 hours of content and 200+ lectures.
Learn how to create and mod video games using Unreal Engine 4, the free-to-use game development platform used by AAA studios and indie developers worldwide. We start super simple so you need no prior experience of Unreal or coding! With our online tutorials, you’ll be amazed what you can achieve. [Read more…]

2015 – Pluralsight – High-performance Computing in C++

2015 – Pluralsight – High-performance Computing in C++
English | Size: 807.29 MB
Category: Tutorial


Do you want to get the absolute most performance out of your hardware? Want to write code that scales across CPU registers, multi-core, and machine clusters? Then this is the course for you!
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2013 – Pluralsight – Learn How to Program with C++

2013 – Pluralsight – Learn How to Program with C++
English | Size: 1.25 GB
Category: CBTs


C++ has a reputation for being a very difficult language to learn, and to use well. Changes to the language and the library that accompanies it have changed that. Beginners can now learn C++ and write real applications. In this course you’ll learn the important parts of C++ 11 syntax, get an introduction to the most useful parts of the Standard Library, and be challenged to write applications yourself in addition to watching someone else write and explain code.
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Zed A. Shaw – Learn C the Hard Way, 1st Edition (2015)

Zed A. Shaw – Learn C the Hard Way, 1st Edition (2015)
English | Size: 2.37 GB
Category: Tutorial


Zed Shaw has crafted the perfect course for the beginning C programmer eager to advance their skills in any language. Follow it and you will learn the many skills early and junior programmers need to succeed-just like the hundreds of thousands of programmers Zed has taught to date! You bring discipline, commitment, persistence, and experience with any programming language; the author supplies everything else. [Read more…]